Author: guest

  • How to Start Right

    Written by: Andrew Lau

    Pictures, Certificates, our first published article, our first dollar made as an entrepreneur, the first sketch drawn by our kids…

    Why do we put frames on things such as these? Why do we hang it up on the wall or display it somewhere visible? Is there a message we want to convey or is it there to remind us of certain memories? 

    When something is framed up, it tells 3 different stories about what’s inside the frame. 

    1. A frame is used to focus our attention to what’s on the inside. A frame says “This is Important”.

    2. A frame is used to protect what’s on the inside. A frame says “This is Precious”.

    3. A frame is used to accentuate what’s on the inside. A frame says “This is Worthy”.

    Regardless of our roles as a leader, employee, student, parent, brother, sister, colleague or friend; what’s “on the inside” that you’re trying to frame in your life?  I believe these are 3 questions we can ask ourselves:

    1. What’s “on the inside” that I am trying to bring focus to?
    2. What’s “on the inside” that I am trying to protect?
    3. What’s “on the inside” that I am trying to accentuate?

    Is it an ideal, a set of values, a group of people, a way of life, an unmet achievement, emotions or a moment that reminds you what’s “on the inside”? 

    If we want to start the year right, we should think about what is important, what is precious and what is worthy to us. It could be about a goal in the future, it could be lessons from the past, or it could be about living in the here and now. Whatsoever it is, I would like for us to think about these things.

    Lastly, let’s take one step further together. At the end of the day, what ultimately matters is what we do with it. So as much as we reflect, we need to respond. Respond not because we want to put on a show for others to see… but respond because these things are important, precious and worthy to us and our loved ones. This, in my opinion, is how we start the year right.

  • A New, Innovative Solution in Learning Gamification

    A New, Innovative Solution in Learning Gamification

    Written by: Edward Teoh

    More often than not, HR and L&D practitioners within companies big and small are looking for fresh and innovative solutions to fill up their learning calendar. After surveying a number of clients, we have found that “gamification” in training and developing employees is no longer just a buzzword, but a tool that most companies (83% of respondents) have already tried in one form or another.

    Yet, what we’ve found is that most did not apply gamification at an advanced level (usually as one-off training programmes). 75% of those surveyed further indicated their willingness and high likelihood of applying gamified training solutions in the future. With so much attention and interest in gamification, is there a better way to approach gamification in corporate learning and development?

    As is with most things, it’s never “what you do”, but “how you do it” that matters more. Let’s look beyond the traditional LMS options or corporate training solutions, and take a deeper look at gamification with its distinct levels.

    GOING BEYOND LEVEL 1

    Gamification practitioner An Coppens has laid out the 3 levels of learning gamification:

    It’s not uncommon for companies to attempt at incorporating gamification into their learning initiatives, but only at Level 1 (Content Gamification) with elements such as quest & missions, scenario-based learning, choices & consequences and others. There remains a rich amount of untapped gamification potential under Level 2 (Systems Gamification) and Level 3 (Evidence of Learning Gamification).

    Normal training (virtual or F2F) may not work well enough, as development gaps and learning challenges in most organisations require rapid upskilling– something a typical training methodology is not equipped to handle. Single training sessions might target a single variable but leave development gaps unaddressed. We want to wield the full potential of Gamification elements like habit-building, skills improvement, progression tracking and shareable proof of learning to address these shortfalls.

    INTRODUCING STACKS

    Over the years, Think Codex has delivered a number of gamified solutions to numerous Fortune 500 and Multi-National Corporations, and has synthesised a fresh approach in learning gamification using Level 2 and 3 of Learning Gamification. STACKS is a collection of award-winning gamification solutions that utilise action-biased methodology to deliver business results.

    Instead of coming up with a single gamified session or solution, STACKS is a power-packed gamified learning programme package. Whether you face a challenge in performance management, organisational culture, digital transformation, sales & customer service-related issues, there is a STACK for that. In consultation with us, you may pick and choose from the menu of gamified training solutions from Think Codex to build your learning programme.

    Find out more about STACKS by visiting our website at www.thinkcodex.com/stacks.